Electrotank ElectroServer 3 is a powerful socket-server designed by Electrotank that enables developers to create multi-user applications. With the support of some amazing features, such as server-side ActionScript, server plug-ins, and database support, developers can bring multiplayer Flash gaming and multi-user applications further than ever before.
With the extensive feature set of ElectroServer 3, you can create just about any type of multi-user application that you can think of. Here are some example applications that could be created by using ElectroServer 3 as the socket-server.
With ElectroServer 3 you can easily create multiplayer games. The majority of the multiplayer games on the Internet that have been created with Macromedia Flash are turn-based (this means that players take turns when moving). With ElectroServer 3 it is also possible to create real-time games, where players do not have to wait for their own turn!
A chat client allows users to login or register through ElectroServer 3 and have that information verified against a database. The chat client could support the ability for a user to create a room (or a zone), chat, send private messages, or play games. Keep your chat clean by using ElectroServer's built-in language filter ability.
You can create an advanced chat client used for technical support for your company. A client of yours that is seeking support could login and receive real-time support. It would be easy to walk your clients through support steps real-time.
New features:
- Persistent Rooms
- Server-side Plug-ins
- Server-side ActionScript
- Moderator Support
- Flooding Filter
- User Variables
- Zone Support
- Web-based Administration
- Built-in Web Server
- Plug-in Scope
- Event Handlers
- Plug-in Interoperability
Other features:
- Room and hidden room support
- Bad word detection/replacement
- Kicking and autokicking
- Room variables
- Banning
- Private messaging
- Extensive logging