Moho is a 2D vector-based cartoon animation application. It is not an ink & paint tool that requires you to draw each frame of your animation by hand. In Moho, you draw your characters once at the beginning of an animation, then use powerful tools like bones to manipulate characters like puppets. Moho provides the complete set of tools you need to create an animated cartoon, from drawing and coloring to keyframe animation, multi-layer compositing and final rendering of QuickTime and AVI movie files. Moho can be used to create animation for video, film, or streaming over the web.
Moho contains a vector-based drawing component, making it suitable for illustration tasks as well. The animation tools include manipulators for controlling skeletons - useful for working with characters, and a huge timesaver compared to traditional hand-drawn animation. Moho works with text the same as any other primitive object, making it useful for simple video titling up through any complex text deformation you can dream up.
Moho's unique set of tools make it possible for a single animator (or a small team) to produce animation that traditionally would require a large group working together. You'll be amazed at how quickly you can complete projects in Moho.
Some key features
- Vector-based system allows for unlimited editing without sacrificing quality
- Easily animate complex characters with Moho's unique bone system
- Combine fill and line styles to give your work a distinctive look
- Output your animations as AVI or QuickTime movies for output to videotape or streaming over the web
- Bone system with inverse kinetmatics
- Variable line widths: make your artwork more expressive.
- Line width scale compensation: smoothly zoom your artwork in and out. Sample
- Freehand drawing tool: quickly sketch out ideas using a virtual pen. Sample
- Import Adobe Illustrator files: re-use artwork from other vector-based programs.
- Layer masking: control and animate the visibility of a layer. Sample
- Motion blur: leave motion trails behind quick-moving objects. Sample
- Switch layers: rapidly flip between different drawings, great for lip-sync. Sample
- Virtual camera: simulate multiple layers of depth with easy-to-use camera tools. Sample
- 3D camera: the camera can also move in full 3D, allowing you to move around a scene.
- Onion skinning: view a scene at other points in the past and future to help time your animation moves.
- Hierarchical layers: organize complex projects into manageable units.
- Automatic lip-sync: you supply the mouth shapes and audio file, Moho animates it.